Prerendered Backgrounds

Posted at 06:41 AM on Tuesday November 30th, 2010

The prerendered backgrounds of Ocarina of Time. As they were extracted directly from the Majora’s Mask Debug ROM, this is their actual resolution. Smaller than we’re used to seeing, but very crisp. Do you recognize all of them?

Shigesato Itoi's Bass Fishing No. 1

Posted at 02:29 PM on Tuesday November 23rd, 2010

I found this in Akihabara for 180 yen with the box and original documents. It was marked as used, but I’m not sure it has been. Here’s some photos of the inserts that came with the game. Box: Fish: The package looks like this, but the game is realistic! Red Guy: This is Real! Girl: [...]

Pokémon Black & White

Posted at 06:58 AM on Monday November 22nd, 2010

So, I’ve started playing Pokémon White, and I’m a little over halfway through. Here are my thoughts on the game so far. I’ll try not to spoil any story elements that you don’t learn immediately and instead detail some of the game mechanics I’ve found novel or interesting. –WARNING, POSSIBLE GAME MECHANIC SPOILERS– -First of [...]

Miyamoto’s Magic

Posted at 01:58 PM on Tuesday November 9th, 2010

The Legend of Zelda: Ocarina of Time news, direct from the production area! The Zelda team chosen by Shigeru Miyamoto created Zelda 64 with surprising stubbornness! One part of that stubbornness was to do a stubborn interview. We’ll pass on a small part of that interview from the top of Hobonichi’s nearby tree. (1-20) Looks [...]

Beta Screenshots

Posted at 12:00 AM on Monday November 1st, 2010

SQUARE’s PREVIEW 5 CHRONO CROSS Planned for release in winter of ’99 PUSH O BUTTON START ©1999 SQUARE The dream of the planet repelled the darkness and birthed a new future. However, that was also the beginning of a new nightmare… The time-transcending final battle between dragons, humans, and destiny that surrounding the legendary treasure, [...]