Unused Colossi Sketches

Posted at 05:04 AM on Wednesday June 29th, 2011

Concept art for various unused Colossi in the game. Click the images to enlarge! Check out more Shadow of the Colossus design notes here.

Concept Art

Posted at 02:47 AM on Monday June 27th, 2011

Concept art for places and characters of Shadow of the Colossus. Spoiler-free. Click the images to enlarge them. From the Workplace Points become lines. Lines become surfaces. Living without peace, unrestrained. Unshakeable purpose brings forth a wondrous work. [From the Workplace 1] Production Illustrations The world of “Shadow of the Colossus” was spun from enormous [...]

Character Pages

Posted at 06:55 AM on Wednesday June 22nd, 2011

These excerpts are from the first pages of the Shadow of the Colossus Artbook (actually more of a guidebook), giving spoiler-free information on the characters in the game. I just beat this title, so expect lots of content from it in days to come. Wander The Youth Who Wields the Ancient Sword The work’s protagonist. [...]

Part 3: The Train Ride & The Sector 5 Slums

Posted at 11:20 PM on Monday June 20th, 2011

The Train Ride & The Sector 5 Slums Join us once again as we delve into a longer version of the train event, extended dialogue from the people of the slums, and alternate camera angles for familiar scenes.

The Cancellation of Mother 3

Posted at 09:07 PM on Tuesday June 14th, 2011

This 13-part series of interviews covers a symposium with the developers on the topic of the cancellation of Mother 3 (Earthbound 64) for Nintendo’s failed Japan-only N64 add-on, the 64DD. ~To Those Who Patiently Waited~ Though, to tell you the truth, the current reality hasn’t yet set in for me, allow me to express my [...]

Zelda Is Your…?

Posted at 12:13 AM on Thursday June 9th, 2011

Zelda is your… destiny? Only hope? Sister, a la Star Wars? For a little while, rumors abounded about the true meaning behind Link’s uncle’s words. Thanks to the power of emulators, we can now see what the Japanese version says and put an end to this enduring mystery. “Save Princess Zelda. Y, you are the [...]

Nojima Interview

Posted at 02:39 AM on Wednesday June 1st, 2011

The following interview with Final Fantasy VII story writer and event planner Kazushige Nojima was taken from the Final Fantasy 20th Anniversary Ultimania. The pictures and captions in this article are my additions and aren’t present in the original interview. I was always thinking of ways to diminish the gap between player and protagonist. Mr. [...]