Posted at 11:25 PM on Tuesday March 29th, 2011
“My bounty is as boundless as the sea, my love as deep; the more I give to thee, the more I have, for both are infinite.” – Romeo and Juliet, Act II, Scene II Monogamy is highly valued in western society. The monogamous union of marriage is traditionally considered to be the end-all-be-all of dating, [...]
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Posted at 06:58 AM on Monday November 22nd, 2010
So, I’ve started playing Pokémon White, and I’m a little over halfway through. Here are my thoughts on the game so far. I’ll try not to spoil any story elements that you don’t learn immediately and instead detail some of the game mechanics I’ve found novel or interesting. –WARNING, POSSIBLE GAME MECHANIC SPOILERS– -First of [...]
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Posted at 06:51 AM on Monday February 1st, 2010
Genius in Game Design: Things I Like About Super Mario World (With Help From Benj) Super Mario World got it right the first time. Selling over 20 million copies, the game was a huge success and its legacy lives on as a twinkle in the eye of any seasoned gamer. Despite its release two [...]
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Posted at 04:49 PM on Sunday January 31st, 2010
The goal of a RPG developer is to immerse players in a world of wonder and majesty, to open a window into another universe. However, to achieve this, one must avoid distractions that cause the gamer to be aware of reality. While a desire for godhood is the basic principle of games like The Sims, [...]
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Posted at 10:20 PM on Thursday April 17th, 2008
I first heard the lyrics of Plastic Jesus from the following quote on Bash.org: <skippy> Plastic Jesus he’s my fellow,comes in red and sometimes yellow….ridin’ on the dashboard of my car. <skippy> I don’t care if it rains or freezes,I still got my plastic Jesus….. <skippy> He don’t slip and he don’t slide…mainly cuase he’s [...]
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