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	<description>Japanese to English Game Translations</description>
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		<title>The Dawn of Video Games</title>
		<link>http://www.glitterberri.com/developer-interviews/how-the-famicom-was-born/the-dawn-of-video-games/</link>
		<comments>http://www.glitterberri.com/developer-interviews/how-the-famicom-was-born/the-dawn-of-video-games/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 08:00:54 +0000</pubDate>
		<dc:creator>GlitterBerri</dc:creator>
				<category><![CDATA[How the Famicom Was Born]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4413</guid>
		<description><![CDATA[The following article is a Sept. 26th, 2008 reprint of &#8220;How the Famicom Was Born &#8211; Part 1&#8243; which appeared in the Jan. 31st, 1994 edition of Nikkei Electronics. It was commissioned by Nathan Altice. The names and titles of the businesses and people mentioned in the series are unchanged from how they appeared at [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Never-Before-Seen Character Sketches</title>
		<link>http://www.glitterberri.com/chrono-trigger/unseen-character-sketches/</link>
		<comments>http://www.glitterberri.com/chrono-trigger/unseen-character-sketches/#comments</comments>
		<pubDate>Sun, 12 Feb 2012 05:30:39 +0000</pubDate>
		<dc:creator>GlitterBerri</dc:creator>
				<category><![CDATA[Chrono Trigger]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4530</guid>
		<description><![CDATA[The following images reveal that the Old Man at the End of Time, also known as Gaspar, was once intended to be a party character in Chrono Trigger. They were taken from a Japanese players guide, as reported by ZeaLitY of the fansite Chrono Compendium. Click the images to enlarge. Turn back the clock&#8230; and [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Part 5: Rescuing Aeris, Story Time at the Inn</title>
		<link>http://www.glitterberri.com/final-fantasy/unseen-text/rescuing-aeris/</link>
		<comments>http://www.glitterberri.com/final-fantasy/unseen-text/rescuing-aeris/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 14:05:44 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Unseen Text]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4461</guid>
		<description><![CDATA[Rescuing Aeris, Story Time at the Inn The Midgar Train, Sector 7 Slums and the Honey Bee Inn, all areas that Motomu Toriyama was responsible for, provided us with condensed amounts of unused material. As we take a pause from his work, the game heavily decreases in unused content per area. Though no field in [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Pg. 105 The Great King and the Triforce of Courage (Continued)</title>
		<link>http://www.glitterberri.com/hyrule-historia/page-105/</link>
		<comments>http://www.glitterberri.com/hyrule-historia/page-105/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 09:28:18 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Hyrule Historia]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4312</guid>
		<description><![CDATA[The following was translated by Patas. It has yet to be double-checked by another translator. Era: Game: The Era of Decline The Adventure of Link •The Legend of the First Princess Zelda Regretting his mistake, the sad, grieving young king wished for Princess Zelda to wake up one day and placed her in the altar [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Pg. 104 The Great King and the Triforce of Courage</title>
		<link>http://www.glitterberri.com/hyrule-historia/page-104/</link>
		<comments>http://www.glitterberri.com/hyrule-historia/page-104/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 09:25:32 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Hyrule Historia]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4311</guid>
		<description><![CDATA[The following was translated by Patas. It has yet to be double-checked by another translator. Era: Game: The Golden Era The Adventure of Link •The Prosperity of the Kingdom of Hyrule After the Demon King Ganon was vanquished, generation after generation, the kings of Hyrule maintained the order using the Triforce of Power, Wisdom and [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Pg. 75 The Gate of Time</title>
		<link>http://www.glitterberri.com/hyrule-historia/page-75/</link>
		<comments>http://www.glitterberri.com/hyrule-historia/page-75/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 09:21:21 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Hyrule Historia]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4308</guid>
		<description><![CDATA[The following was translated by Patas. It has yet to be double-checked by another translator. Era: Game: The Sky Era Skyward Sword •Zelda Goes to the Past as a Goddess Zelda offered a prayer in two springs and recovered her old memories. In order to strengthen Demise’s seal, she headed to the Temple of Time [...]]]></description>
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		<title>Pg. 74 The Surface</title>
		<link>http://www.glitterberri.com/hyrule-historia/page-74/</link>
		<comments>http://www.glitterberri.com/hyrule-historia/page-74/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 23:50:37 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Hyrule Historia]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4254</guid>
		<description><![CDATA[The following was translated by SnowBrigadier. It has yet to be double-checked by another translator. Era: Game: The Sky Era Skyward Sword •Fi, the Hero&#8217;s Guide Even Link&#8217;s destiny had been set in motion. Through fate&#8217;s guidance, he went within the statue of the Goddess and found the &#8220;Goddess Sword&#8221;, whose existence only Gaepora knew [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Pg. 73 The Gears of Fate</title>
		<link>http://www.glitterberri.com/hyrule-historia/page-73/</link>
		<comments>http://www.glitterberri.com/hyrule-historia/page-73/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 23:14:36 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Hyrule Historia]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4251</guid>
		<description><![CDATA[The following was translated by SnowBrigadier. It has yet to be double-checked by another translator. Era: Game: The Sky Era Skyward Sword •Goddess Hylia&#8217;s Reincarnation As the day that Demise&#8217;s seal would break drew near, a certain baby girl was born in Skyloft. This girl&#8217;s name was Zelda, and she was the reincarnation of Goddess [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Pg. 72 Skyloft</title>
		<link>http://www.glitterberri.com/hyrule-historia/page-72/</link>
		<comments>http://www.glitterberri.com/hyrule-historia/page-72/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 00:26:37 +0000</pubDate>
		<dc:creator>Snow</dc:creator>
				<category><![CDATA[Hyrule Historia]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=4246</guid>
		<description><![CDATA[The following was translated by SnowBrigadier. It has yet to be double-checked by another translator. Era: Game: The Sky Era Skyward Sword •Skyloft and the Legend of the Goddess The piece of land that Hylia sent floating in the sky became known as the Isle of the Goddess. The floating islands inhabited by the humans [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Yoshio Sakamoto Talks Metroid</title>
		<link>http://www.glitterberri.com/metroid/yoshio-sakamoto-talks-metroid/</link>
		<comments>http://www.glitterberri.com/metroid/yoshio-sakamoto-talks-metroid/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 08:00:51 +0000</pubDate>
		<dc:creator>GlitterBerri</dc:creator>
				<category><![CDATA[Metroid]]></category>

		<guid isPermaLink="false">http://www.glitterberri.com/?p=3494</guid>
		<description><![CDATA[The year is 2003 and Yoshio Sakamoto, in the middle of making Metroid: Zero Mission (a GBA remake of the first Metroid on the NES), shares his memories of developing the original Metroid, his influences, and his thoughts on where the series might go in the future. The following interview was retrieved from Game Staff [...]]]></description>
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