Spaceworld 2000

| 2012年11月20日

Media kindly provided by Lavacopter. Commentary provided by GlitterBerri and Fizzle. August 24th, 2000 (Spaceworld) Ah yes, the first glimpse we saw of a Gamecube Zelda in the realistic style of Ocarina of Time and Majora’s Mask. Nothing peaked the anticipation of fans like a fully-rendered face-off between Link and Ganondorf. If only they knew […]

The Graphic Designers Tell It Straight (Part 5)

| 2012年11月20日

The Team Members Talk Shadow of the Colossus Is there anything in Shadow of the Colossus that you’d like players to see, or play styles you’d like them to try? Nakano: We put a lot of effort into the atmosphere of the world, so I’d like the players to take it all in. Niwa: When […]

Zelda Is Always Bringing Something New to the Table

| 2012年11月20日

The Legend of Zelda – Majora’s Mask has just been released on the Nintendo 64. We’ll start by introducing the people that will be appearing in this interview. Gathered here today to talk with us are producer Shigeru Miyamoto, and two of the game’s six directors: Eiji Aonuma and Yoshiaki Koizumi. This marks the first […]