Ocarina of Time

Famous Nintendo icons like Miyamoto and Koji Kondo (as well as lesser-known character and level designers) reveal information on the development stages of Ocarina of Time, including character creation, previous incarnations of the game’s environment, and initial concepts. Developers also point out things they’d like you to pay attention to and share interesting personal anecdotes about their experience with the game’s creation.

Source: 1101 (1998)


Miyamoto Talks Zelda
Link’s Horse
Minigames
Playing the Ocarina
Characters
Ganondorf
Dungeons (Part 1)
Dungeons (Part 2)
Animation (Part 1)
Animation (Part 2)
Animation (Part 3)
Parts They Want You to See (Part 1)
Epona’s Song
Parts They Want You to See (Part 2)
Half Done by Mario
Tough to Fix (Part 2)
The Burning Thoughts of the Staff (Part 1)
The Burning Thoughts of the Staff (Part 2)
Zelda’s Lullaby
Lost Woods Theme
Super Best Collection – Special Interview With Koji Kondo



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