Early Concept Art

| at 1:15 PM on Wednesday May 29, 2013

This article takes you through a brief history of the inspiration for Pokémon Red, Blue, and Green, and provides translations for concept art. Index Page # Category Title Page 01 Intro Life Before Pokémon Page 02 Design Doc Tajiri’s Pokémon Vision Page 03 Concept Art Adventuring With Pokémon Page 04 Concept Art A Battle Between […]

The Case of the Missing Skateboard

| at 4:24 PM on Monday April 29, 2013

In the late 1990s, the Pokémon craze was in full swing. Following the release of the original Red, Green, and Blue, Game Freak announced that they would be creating a pair of sequels that went by the development title Pokémon 2: Gold & Silver. Fanart by ぬぬぬ on pixiv Speculation abounded as to what these […]

Mission File Printout Intro

| at 12:00 AM on Sunday April 14, 2013

Below you will find the translated intro of Star Fox: Mission File Printout (ISBN 4-09-102424-6), an official Nintendo guidebook published by Shogakukan in 1993 and later archived by psycommando. The pictures were drawn by Benimaru Itoh, a cartoonist famous for a number of Nintendo illustrations, including Star Fox and Metroid comics that appeared in Nintendo […]

Monsters: Part 2

| at 10:37 PM on Friday April 12, 2013

The text on this page is taken from pages 38 to 40 of the Zelda Box guidebook, released in Japan in 2002. The Developers Discuss the Big Octoroks & The Floormasters Art by Pyrofishies on DeviantArt. Aonuma: The “Octo” in “Big Octorok” comes from “octopus”. It means “eight”, but Big Octoroks actually resemble squid more […]

Monsters: Part 1

| at 9:00 AM on Thursday March 21, 2013

The text on this page is taken from pages 38 to 40 of the Zelda Box guidebook, released in Japan in 2002. The design sketch is also from Zelda Box, now preserved in a gallery of official Wind Waker art maintained by History of Hyrule. The Developers Discuss the Moblins Aonuma: In early development, the […]

The Minor Characters

| at 2:05 PM on Wednesday March 20, 2013

The text on this page is taken from pages 36 and 37 of the Zelda Box guidebook, released in Japan in 2002. The Developers Discuss the Great Fairies & The Fairy Queen Haruhana: In Ocarina of Time, I happened to create very strong characters in the Great Fairies, so, with The Wind Waker, I started […]

Tingle, Zephos, and Cyclos

| at 5:02 PM on Monday March 18, 2013

The text on this page is taken from pages 34 and 35 of the Zelda Box guidebook, released in Japan in 2002. The sketches are taken from The Wind Waker section of Hyrule Historia, preserved in a gallery of official Wind Waker art maintained by History of Hyrule. The Developers Discuss the Tingle Brothers Takano: […]

Message From God – Developer Interview

| at 12:45 AM on Sunday March 17, 2013

The following interview originally appeared in Star Fox: Mission File Printout (ISBN 4-09-102424-6), an official Nintendo guidebook published by Shogakukan in 1993. It was archived by psycommando. Message From God – Developer Interview A 3D environment with a strong presence. A backstory that stimulates the power of players’ imaginations. The world of Star Fox was […]

The Windfall Islanders

| at 9:00 AM on Thursday March 14, 2013

The text on this page is taken from pages 32 and 33 of the Zelda Box guidebook, released in Japan in 2002. The Developers Discuss Tott Aonuma: Everyone says that they never expected this guy to be important enough that he teaches Link a song. [Laughs] In the beginning, we planned to give him an […]

The Outset Islanders

| at 3:11 PM on Wednesday March 13, 2013

The text on this page is taken from pages 30 and 31 of the Zelda Box guidebook, released in Japan in 2002. The Developers Discuss the Outset Islanders Aonuma: Zill was created early on, wasn’t he? Haruhana: He was the 2nd or 3rd character made by the designers in charge. An illustration of a snotty-nosed […]