Developer Interviews (1101)

Famous Nintendo icons like Miyamoto and Koji Kondo (as well as lesser-known character and level designers) reveal information on the development stages of Ocarina of Time, including character creation, previous incarnations of the game’s environment, and initial concepts. Developers also point out things they’d like you to pay attention to and share interesting personal anecdotes about their experience with the game’s creation.

Source: 1101 (1998)


Miyamoto Talks Zelda
Link's Horse
Minigames
Playing the Ocarina
Characters
Ganondorf
Dungeons (Part 1)
Dungeons (Part 2)
Animation (Part 1)
Animation (Part 2)
Animation (Part 3)
Parts They Want You to See (Part 1)
Parts They Want You to See (Part 2)
Half Done by Mario
Tough to Fix (Part 2)
The Burning Thoughts of the Staff (Part 1)
The Burning Thoughts of the Staff (Part 2)
Miyamoto's Magic
Launch Party Pics
Miyamoto Talks Zelda Once More

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4 Responses

  1. […] The following is an excerpt from “Don’t tell your mothers!”, part 3 of the Yoshiaki Kuratsune interview concerning Fire Emblem: The Binding Blade from 1101, the Japanese site that brought you the Ocarina of Time Developer Interviews. […]

  2. […] The following is an excerpt from “Don’t tell your mothers!”, part 3 of the Yoshiaki Kuratsune interview concerning Fire Emblem: The Binding Blade from 1101, the Japanese site that brought you the Ocarina of Time Developer Interviews. […]

  3. […] Einige während der Endphasen der Entwicklung geführte Interviews, Fanübersetzung bei glitterberri.com (englisch) […]

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